The Ultimate Timeline of Artificial Intelligence Technology

Throughout the existence of humanity, technological advancements have transformed entire civilizations. Though some of these innovations may seem recent, their development was often hundreds of years in the making. The ideas and inventions behind artificial intelligence can be traced back centuries, long before the creation of the computer.

Similarly to previous revolutionary technologies, the average person will increasingly use AI in their daily lives as the technology becomes more powerful, cheaper, and accessible to everyone. AIPRM has compiled an extensive timeline of breakthroughs to examine the developments that led to today’s AI.

The Ultimate Timeline of Artificial Intelligence Technology - AIPRM.com - Infographic

Artificial Intelligence in Ancient Times>

Artificial Intelligence in Ancient Times #

Before AI, there had to be a series of great thinkers, innovators, and inventors to pioneer the field. Interest in concepts surrounding intelligent automata and artificially created humans can be traced back to Ancient Greece. Around 700 B.C., the Ancient Greek poet Hesiod created the story of Talos, one of the earliest conceptions of an automaton. Talos was a giant bronze man created to protect the island of Crete by Hephaestus, the Greek god of fire, stone masonry, metalworking, and the artisans. Homer, one of the world’s most renowned poets, introduced the word “automaton” in his poems Iliad and Odyssey to describe machines that moved independently through their own internal energy—not unlike the inner workings of the human body.

Outside of Ancient Greece, the conception of intelligent machinery can also be seen among philosophers, authors, and scholars. The three Persian Banū Mūsā brothers became the first Arab scholars to master Greek mathematics in the 9th century AD with their invention of the world’s first programmable machine: a mechanical musical instrument played by pins on a revolving cylinder. Al-Khwarizmi, translated as Algoritmi in Latin, was a Persian polymath known as the Father of Algebra. Due to his contributions to mathematics, the word algorithm is derived from his Latin name.

In the matter of ethics, Aristotle’s framework still serves as a cornerstone for AI. Aristotle, a philosopher and polymath from Ancient Greece, introduced concepts that indirectly influenced many of the AI ethics and logical reasoning we have today. Aristotle’s theory of formal reasoning, better known as syllogism, suggested combining two different premises to arrive at a conclusion. Centuries later, syllogism would serve as an early model of formal logic for artificial intelligence.

The Birth of Modern Artificial Intelligence>

The Birth of Modern Artificial Intelligence #

John McCarthy, an American computer scientist and professor at Dartmouth College, is often credited as the inventor of artificial intelligence in the modern field. He coined the phrase in 1955 in a proposal for his project for the Dartmouth Conference. Thanks to McCarthy’s work, the term can now be applied retroactively to previous significant breakthroughs in artificial intelligence. In 1958, McCarthy also invented the first AI programming language called Lisp. Though other programming languages have surpassed its prevalence, Lisp influenced subsequent languages such as Python and JavaScript.

Alan Turing, an English computer scientist and mathematician, is another significant name from that era in AI. In 1936, he introduced the hypothetical model known as the Turing machine to define the logical structure of any computing device. In 1950, Turing questioned the ability of machines to think in his paper titled “Computing Machinery and Intelligence,” published in MIND, a leading journal in philosophy. He brought forth the imitation game, or what is now deemed the Turing Test, to assess the intelligence of machines. The test judged a machine’s ability to exhibit responses that would be indistinguishable from a human being’s response in the same conversation.

In 1965, an MIT professor named Joseph Weizenbaum developed the first AI chatbot, ELIZA. ELIZA used pattern recognition to simulate human conversation by picking up on patterns from the interlocutor. However, ELIZA could only work within the confines of predefined rules. This chatbot became the earliest model of generative AI, or AI that can generate text, images, videos, and other data based on a prompt. Thanks to the invention of ELIZA, we now have chatbots like ChatGPT, DALL-E, and Midjourney.

The Future of AI>

The Future of AI #

Artificial intelligence, in the capacity and accessibility that it has today, is unprecedented. AI can improve society and the average person’s life in various ways. For example, artificial intelligence has already been used to develop vaccines in healthcare. As more advanced technology integrates into hospitals, doctors can use it to personalize treatment plans and ensure more accurate diagnostics.

For the individual, AI can augment work across many industries. This allows the person to leave behind the more menial tasks and put effort and energy towards grander endeavors. In the process of decision-making, AI provides another support system to discuss and rationalize thoughts and ideas. Additionally, AI can act like a personalized life coach in finance, health, and general wellness areas.

To effectively utilize AI, one should understand what AI encompasses and how to navigate it. Users can introduce better-customized prompts to deliver more relevant answers or responses. Since this technology is ever-developing, regulations are continuously created and adjusted all around us. Each nation may have its own rules surrounding AI, so following your country’s laws is essential. This is particularly important if using AI for commercial purposes.

Event and Date Description
Ancient Greece

Greek myths explore the idea of intelligent automata and artificially created humans
Talos was a giant bronze automaton tasked with protecting Crete, circling the shores thrice daily. Creating machines that mimicked living things was a popular subject for myths and a goal for many Greek engineers.
8th century BCE

Homer’s epic poems Iliad and Odyssey introduce the term “automaton”
The word automaton is derived from the Ancient Greek αὐτόματον, which means “acting of one’s own will.” In his epic poems, he describes Golden Maidens (“Kourai Khryseai”), automatons capable of speech and learning. There are also intelligent Phaeacian ships capable of navigating on their own.
4th century BCE

Aristotle describes syllogisms
A syllogism, or a rule of inference, is a form of logical reasoning that consists of two premises leading to a conclusion. An example of a syllogism is: “All mammals are animals. All cows are mammals. Therefore, all cows are animals.”

This type of deductive reasoning is foundational for AI to mimic human decision-making.
4th century BCE

Aristotle predicts AI performing labor
In his work Politics, Aristotle speculated that automata could abolish slavery and bring about equality, stating that: “There is only one condition in which we can imagine managers not needing subordinates, and masters not needing slaves. This condition would be that each instrument could do its own work, at the word of command or by intelligent anticipation, like the statues of Daedalus or the tripods made by Hephaestus.”
3rd century BCE

First example of a truly automatic self-regulatory device
Greek inventor and mathematician Ctesibius invents the first artificial automatic self-regulatory system by designing an improved clepsydra (“water clock”). It required no outside intervention between the feedback and controls of the mechanism.
1st century AD

Automatic theater
Greek mathematician and engineer Hero of Alexandria (also known as Heron) creates an entirely mechanical play out of automatons, including one that could speak.
260 AD

Origin of semantic networks
Neoplatonic philosopher Porphyry writes Isagogê, which categorized knowledge and logic. It included a drawing of what would later be known as a “semantic net.” a foundation of machine learning.
~800 AD

Alchemy of life
Arabic author Jabir ibn Hayyan develops the alchemical theory of Takwin, which is the creation of synthetic life.
9th century AD

Possible first machine with a stored program
The Banū Mūsā brothers, Persian scholars, create a programmable steam-powered flute controlled by a program of pins on a revolving cylinder.
825 AD

The origin of the algorithm
Persian polymath Al-Khwarizmi wrote textbooks with step-by-step algebra and arithmetic methods used in Islam, India, and Europe until the 16th century. The word “algorithm” stems from his name.
1206

Programmable orchestra
Muslim polymath Ismail al-Jazari creates a musical robot band that moved with hydraulics. Different rhythms could be achieved by adjusting pegs and levers.
1275

Ars Magna
Mallorcan theologian Ramon Llull invents the Ars Magna, a tool for combining concepts mechanically. He described these machines as entities that could unite basic truths into advanced knowledge.
~1580

Golem
Rabbi Judah Loew ben Bezalel of Prague claims to have invented a Golem, a clay creature brought to life.
1620

Inductive reasoning
English philosopher Francis Bacon introduces inductive reasoning in his work Novum Organum. Inductive reasoning is vital for AI systems as it allows machines to fill in gaps of information, adapt to situations based on observed patterns, and make educated guesses.
1637

Discourse on the Method
French philosopher René Descartes argues that for human-like automatons to acquire intelligence, they would need the capability to respond to any unknown situation that it may encounter and to be able to arrange words in response to anything said in its presence. This was one of the first philosophical explorations of artificial intelligence.
1642

Mechanical calculator
French mathematician and philosopher Blaise Pascal invents the mechanical calculator.
1651

Leviathan
English philosopher Thomas Hobbes is considered by some historians as one of the first “prophets” of AI. Leviathan envisions a world ruled by an absolute sovereign and explores the notion of cognition being a mechanical process.
1676

Chain rule
German polymath Gottfried Wilhelm Leibniz derives the chain rule, a mathematical formula used by AI to train neural networks.
1726

Gulliver's Travels
Anglo-Irish author Jonathan Swift writes Gulliver's Travels, which features The Engine, a machine that generates permutations of word sets. It is one of the earliest known references to a device resembling the modern computer.
1750

L'Homme Machine
French physician and philosopher Julien Offray de La Mettrie publishes L'Homme Machine, which argues that human thought is strictly mechanical and that the body and mind are one.
1763

Bayes' theorem
English statistician Thomas Bayes’ work “An Essay Towards Solving a Problem in the Doctrine of Chances” is published, which laid the foundations for Bayes' theorem, a mathematical rule for finding the probability of a cause given its effect. This is used for modern AI in Bayesian networks.
1800

First industrial software
French weaver and merchant Joseph Marie Jacquard invents the earliest programmable loom, which operated with replaceable punched cards that produced different textile weaving sequences. This may have been the first industrial software for commercial use.
1818

Frankenstein
English novelist Mary Shelley publishes Frankenstein, a story that explores the creation and ethics of sentient beings.
1820s

First mechanical computer
English polymath Charles Babbage invents the first mechanical computer, the Difference Engine.
1837

First Turing-complete computer
Charles Cabbage and Ada Lovelace propose the Analytical Engine, the first design for a general-purpose computer which could be described in modern terms as Turing-complete (a system that can handle any computation).
1854

Boolean logic
English mathematician George Boole invents Boolean logic, which became essential in computer programming (the origin of 1 and 0 as truth values) and laying the foundations of the Information Age.
1863

Evolution of machines
English novelist Samuel Butler proposes that Darwinian evolution also applies to machines, predicting that they will one day surpass humans: “In the course of ages we shall find ourselves the inferior race."
1912

El Ajedrecista
Spanish inventor Leonardo Torres Quevedo builds El Ajedrecista, a pioneering automaton capable of playing chess. This may be the world’s first computer game.
1923

Rossum's Universal Robots
Czech playwright Karel Čapek opens Rossum's Universal Robots (R.U.R.) in London, a play about artificial workers in a factory. It was the first use of the word “robot” in the English language.
1925

Ising model
German physicists Wilhelm Lenz and Ernst Ising create the Ising model, a mathematical model which can be viewed as the first artificial recurrent neural network.
1928

First humanoid robot
Captain William Richards and aircraft engineer Alan Reffell build Eric, the first humanoid robot. It was able to stand, bow, and deliver a speech.
1929

First robot of the East
Concerned by the depiction of robots as slaves in R.U.R., biologist Makoto Nishimura builds Gakutensoku, the first robot of the East. His intention was to create a robot that would celebrate nature and humanity and be a friend to people.
1931

Incompleteness Theorem
Logician Kurt Gödel proposes the Incompleteness Theorem which identified the fundamental limitations on what a computer could prove or disprove. This laid the foundations for theoretical computer science and AI theory.
1936

Lambda calculus
American mathematician Alonzo Church develops Lambda calculus, a system in mathematical logic that would become important to the theory of programming languages.
1936

Turing machine
Alan Turing, widely considered the father of theoretical computer science, introduces the Turing machine, an abstract device capable of implementing any computer algorithm.
1940

First gaming computer
Nuclear scientist Edward Condon creates the Nimatron, one of the earliest examples of artificial intelligence in video games. Over 50,000 played against it – few won.
1941

First programmable computer
Computer scientist Konrad Zuse invents Z3, the world’s first programmable computer.
1943

First mathematical model of an artificial neural network/perceptron
Warren McCulloch and Walter Pitts publish "A Logical Calculus of the Ideas Immanent in Nervous Activity," drawing parallels between the brain and computers for the first time. This would become known as a perceptron.
1945

“As We May Think”
American engineer Vannevar Bush publishes a visionary essay that predicts many aspects of today’s information society and the profound integration of computers in our lives.
1945

First programmable, all-electronic computer
Designed by John Mauchly and J. Presper Eckert, ENIAC (Electronic Numerical Integrator and Computer) becomes the first electronic, largescale, general-purpose digital computer that could be programmed.
1948

The origin of cybernetics
American computer scientist Norbert Wiener coins the term “cybernetics” as the study of “control and communication in the animal and the machine.”
1949

Giant Brains, or Machines That Think
American computer scientist Edmund Berkeley publishes a groundbreaking book that stated: “These machines are similar to what a brain would be if it were made of hardware and wire instead of flesh and nerves… A machine can handle information; it can calculate, conclude, and choose; it can perform reasonable operations with information. A machine, therefore, can think.”
1950

The Turing Test
Alan Turing introduces the Turing Test, originally called the imitation game, a method of testing a machine’s ability to exhibit intelligent behavior equivalent to, or indistinguishable from, a human being.
1950

“I, Robot”
Isaac Asimov publishes an anthology of stories sharing a theme of the interaction of humans, robots, and morality. It included the “Three Laws of Robotics,” a code of ethics for robots.
1950

First electrical device to use trial and error
Claude Shannon, alongside his wife, designs Theseus, a device that learns the shortest path through a maze via trial and error.
1955

“Artificial Intelligence”
Professor John McCarthy coins the term “artificial intelligence” in his proposal for an upcoming research project.
1955

Checkers-playing program
IBM’s Arthur Samuel creates a version of his checkers-playing program capable of learning to play.
1956

First artificial intelligence program
Herbert Simon and Allen Newell develop Logic Theorist, the first program that simulated how humans use reason to solve complex problems. It was able to find new and more elegant proofs for some math theorems.
1956

Dartmouth Summer Research Project on Artificial Intelligence
A small group of prolific scientists gather at Dartmouth College, organized by John McCarthy. He stated the goal was “to proceed on the basis of the conjecture that every aspect of learning or any other feature of intelligence can in principle be so precisely described that a machine can be made to simulate it.” It is considered the founding event of artificial intelligence as a field.
1957

First hardware application of a machine that could “see”
Frank Rosenblatt develops the Mark I Perceptron, a machine consisting of 400 photocells that could classify images. The New York Times described it as: “The embryo of an electronic computer that [the Navy] expects will be able to walk, talk, see, write, reproduce itself and be conscious of its existence."
1957

First music composed by an electronic computer
The ILLIAC 1 computer produces the Illiac Suite, a score created for a string quartet.
1958

First AI programming language
John McCarthy invents the Lisp programming language which is still widely used today.
1959

Machine learning
Arthur Samuel coins the term “machine learning,” defining it as a “field of study that gives computers the ability to learn without being explicitly programmed.”
1961

First industrial robot
Unimate clocks were the first industrial robot at the General Motors plant in New Jersey.
1961

First symbolic integration program
Using Lisp, James Slagle writes SAINT, a program capable of solving calculus problems at the college freshman level.
1964

STUDENT
Using Lisp, Daniel Bobrow writes STUDENT, an artificial intelligence program capable of solving algebra word problems.
1965

First AI “chatbot” and first generative AI
Joseph Weizenbaum develops ELIZA, a program that could simulate conversation using a pattern matching and substitution methodology.
1965

First expert system
Edward Feigenbaum, Bruce G. Buchanan, Joshua Lederberg, and Carl Djerassi begin working on Dendral, an AI capable of helping organic chemists identify unknown organic molecules. It could emulate the decision-making ability of a human expert, making it the first “expert system.”
1966

First “reasonable” robot
Shakey the Robot, developed at Stanford Research Institute, becomes the first general-purpose mobile robot able to reason about its own actions.
1968

HAL 9000
The film 2001: A Space Odyssey is released, one of the first films featuring a sentient computer.
1968

First AI program to understand natural language
Computer scientist Terry Winograd develops SHRDLU, an AI program that could be instructed to move objects in a “blocks world” and had a basic memory to supply context.
1970

Backpropagation
Mathematician Seppo Ilmari Linnainmaa publishes the reverse mode of automatic differentiation which would later become known as backpropagation, a crucial method for training artificial neural networks.
1970

Uncanny Valley
Japanese robotics professor Masahiro Mori coins the term “Uncanny Valley” to describe the eerie or unsettling feeling people experience in response to artificially created humanoids that are not quite life-like.
1972

WABOT-1
Waseda University develops the WABOT-1, the first full-scale humanoid intelligent robot. It was the first android able to walk, talk, measure distances with external receptors, and grip objects.
1972

MYCIN
Stanford University develops MYCIN, an expert system capable of identifying the bacteria causing severe infections and recommending appropriate antibiotics.
1973

AI draws criticism – AI winter
Mathematician James Lighthill publishes the Lighthill report, a disparaging analysis of the progress of AI research: “In no part of the field (of AI) have the discoveries made so far produced the major impact that was then promised.” This led the U.S. and British governments to cut back funding for AI research.
1975

First scientific discoveries published by an AI program
The Meta-Dendral learning program produces new results in chemistry and mass spectrometry, which are published in a peer-reviewed journal.
1979

First autonomous vehicle
Built by robotics expert Hans Moravec, the Stanford Cart becomes the first computer-controlled, autonomous vehicle, to successfully traverse a chair-filled room on its own.
1981

Dawn of parallel computing
American inventor Danny Hillis creates a Connection Machine, a supercomputer that utilizes massively parallel computing. This would revolutionize AI technology and computation.
1985

First AI program for making art
Artist Harold Cohen introduces AARON, an AI capable of producing paintings and drawings autonomously.
1986

First autonomous car
Under the direction of Ernst Dickmanns, the Bundeswehr University builds the first vision-guided, driverless car, a Mercedez-Benz van capable of reaching nearly 60 mph on empty streets.
1988

Jabberwacky
Rollo Carpenter launches the chatbot Jabberwacky to “simulate natural human chat in an interesting, entertaining and humorous manner." It was an early attempt to generate artificial intelligence through human interaction.
1989

Self-driving artificial neural network
Dean Pomerleau creates ALVINN (An Autonomous Land Vehicle in a Neural Network), a 3-layer back-propagation network designed for road following.
1991

First military use of AI
The U.S. military uses DART (Dynamic Analysis and Replanning Tool) to schedule the transportation of supplies and personnel. By 1995, it offset the funding DARPA put into AI research for the previous 30 years combined.
1992

TD-Gammon demonstrates the power of reinforcement
Gerald Tesauro develops TD-Gammon, a backgammon program that began “knowledge-free” and became advanced enough to defeat the world champion by training against expert players. Its exclusive training through self-play allowed it to discover new strategies that have been adopted by human players.
1994

First self-driving car journey with passengers
Twin robot cars VaMP and VITA-2 travel over one thousand kilometers on a Paris highway in heavy traffic reaching speeds of 130 km/h. They demonstrated self-driving in free lanes, convoy driving, and lane changes among other cars.
1995

A.L.I.C.E.
Richard Wallace launches Artificial Linguistic Internet Computer Entity, a program that engages in conversation with users by applying heuristic pattern matching rules to their input. It won the Loebner Prize three times, an award given to the most human-like computer programs.
1996

Deep Blue
Deep Blue, a chess-playing expert system, is released. After an upgrade, it defeated world champion Garry Kasparov in a six-game match.
1997

First robot sports match
First official RoboCup, a football (soccer) match featuring 40 teams of intelligent robots.
1998

Furby
Tiger Electronics launches Furby, the first successful AI product to reach a domestic environment.
1998

Semantic Web road map
Tim Berners-Lee, inventor of the World Wide Web, introduces the Semantic Web (or Web 3.0) to make the Internet capable of machine learning.
1998

Dawn of AI advertising
A Columbia University report on “digital bookshelves” marks the concept of clustering consumer behaviors to predict and suggest favorable products (such as books you might like) by AI.
2000

First emotion-recognizing AI
Dr. Cynthia Breazeal develops Kismet, a robot head capable of recognizing and simulating emotions. It featured a synthetic nervous system, the first of its kind.
2002

First smart vacuum
iRobot launches Roomba, an autonomous robotic vacuum cleaner.
2006

ImageNet
Computer scientist Dr. Fei-Fei Li creates ImageNet, a large database of annotated images that sparked rapid advancements in computer vision and deep learning research.
2011

AI wins Jeopardy!
IBM’s Watson, a computer system capable of answering questions posed in natural language, wins against two Jeopardy champions for a grand prize of $1 million.
2011

Siri
Apple introduces Siri, a digital assistant for iPhones. It uses a natural-language user interface to answer questions, make recommendations, and perform requests.
2012

AlexNet
AlexNet, a deep learning model by Alex Krizhevsky, wins the ImageNet Large Scale Visual Recognition Challenge by a landslide. This was a major turning point in AI history; deep learning networks became the favorable model for training AI programs.
2014

Generative Adversarial Networks (GANs)
Computer scientist Ian Goodfellow and colleagues introduce GANs. Two neural networks engage in a “rivalry,” creating and comparing outputs (images, text, etc.) against each other until they can no longer discriminate between the original and the creation. This was a major step forward in AI being able to “imagine.”
2015

Letter to ban autonomous weapons
Stephen Hawking, Elon Musk, Steve Wozniak, and 3,000 other researchers sign an open letter to ban the development and use of autonomous weapons.
2016

First robot citizen
Sophia, a humanoid robot capable of learning social skills, is introduced to the world. She was granted citizenship by Saudi Arabia in 2017, making her the first robot to receive legal personhood.
2017

Transformer (deep learning architecture)
Researchers at Google publish the landmark paper “Attention Is All You Need,” which introduced the deep learning architecture known as the transformer. This would become the main architecture for large learning models like GPT.
2017

AI defeats the Go champion
DeepMind’s AlphaGo, a program that plays the ancient board game Go, defeats Lee Sedol, the reigning Go champion. After losing, he stated: “I could no longer enjoy the game. So I retired."
2017

WaveNet
DeepMind launches WaveNet, a generator capable of producing new, unique voices using example datasets.
2017

Google Lens
Google Lens is launched, an image analysis and comparison tool capable of associating millions of artworks, landscapes, products, and species to text descriptions.
2017

Origin of “deepfake”
The term deepfakes originated from a Reddit user named “deepfakes” who was active in the community r/deepfakes, a place to share such creations.
2019

AlphaStar achieves grandmastery
DeepMind’s computer program, AlphaStar, attained grandmaster status in StarCraft II, meaning it outperformed 99.8% of players.
March 2020

Impressions
Impressions becomes the first mobile app for the creation of celebrity deepfake videos.
July 2020

First use of AI on Mars
NASA launches the Perseverance rover which uses AI to seek out minerals and make autonomous decisions based on real-time analysis of rocks.
July 2021

DNA prediction software
Google DeepMind launches AlphaFold, software that helps identify cancer and other genetic diseases by analyzing DNA.
July 2022

Midjourney
A beta version of Midjourney is released, a generative AI program that creates images from natural language descriptions.
November 2022

ChatGPT
OpenAI launches ChatGPT, a chatbot and virtual assistant based on large language models. By 2023, it became the fastest-growing consumer software application in history.
February 2023

First AI video generator
Runway AI becomes the first publicly available video-to-video and text-to-video generator.
May 2023

Statement on AI Risk
Prominent AI researchers and tech leaders state: “Mitigating the risk of extinction from AI should be a global priority alongside other societal-scale risks such as pandemics and nuclear war."
August 2023

First AI age discrimination lawsuit settled
In the first legal case involving a company’s use of AI for employment decisions, iTutorGroup Inc. is required to pay $365,000 to job seekers who were disqualified for being over the age of 40.
September 2023

AI Insight Forum
The U.S. Senate holds the inaugural bipartisan "AI Insight Forum," a gathering of politicians, CEOs, industry reps, and thought leaders to discuss growing anxieties about the dangers of AI.
October 2023

Executive order on AI
U.S. President Biden signs the Executive Order on the Safe, Secure, and Trustworthy Development and Use of Artificial Intelligence to outline the administration’s policies on the rapid rise of AI.
November 2023

First AI Safety Summit
Representatives from 28 countries gather at Bletchley Park in the U.K. to discuss the safety and regulation of artificial intelligence.
December 2023

Gemini
Google DeepMind launches Gemini, a generative artificial intelligence chatbot that can respond to queries with text, code, or images.
March 2024

First federal lawsuit drafted by AI
Doucet Co., LPA, using AI.Law’s drafting technology, files the first federal lawsuit drafted entirely by artificial intelligence.
April 2024

First self-driving car to “earn” a driver’s license
Hyundai’s IONIQ5 robotaxi becomes the first car to pass a standard driving license test by a real-life driving examiner. It achieved a perfect score.
May 2024

First AI regulatory framework in the U.S.
Colorado becomes the first U.S. state to enact a regulatory framework to govern the use and development of AI.
June 2024

Apple Intelligence
Apple announces new iPhones will incorporate ChatGPT.
August 2024

First Chief Artificial Intelligence Officer
Lisa Einstein becomes the first Chief Artificial Intelligence Officer for America’s Cybersecurity and Infrastructure Security Agency.